> For the complete documentation index, see [llms.txt](https://kierandev.gitbook.io/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kierandev.gitbook.io/documentation/tmc-resources/bin-diving/config-options.md).

# Config Options

## Bin Diving

```lua
Config.BinDiving = {
    Enabled = true,
    Prompt = {
        Title = "Search Bin",
        Icon = "fa-solid fa-trash",
        Description = "Does This Make Me A Bum?",
        AutoComplete = false
    },
    BinProps = {
        `prop_bin_01a`,
        `prop_bin_02a`,
        `prop_bin_03a`,
        `prop_bin_04a`,
        `prop_bin_05a`,
        `prop_dumpster_01a`,
        `prop_dumpster_01b`,
        `prop_dumpster_02a`,
        `prop_dumpster_02b`,
        `prop_rub_binbag_sd_01`,
    }
}
```

## Loot

```lua
Config.Loot = {
    {
        name   = "Common",
        Chance = 75,
        Items  = {
            { item = "plastic",      label = "Plastic",      min = 1, max = 2 },
            { item = "metalscrap",   label = "Metal Scrap",  min = 1, max = 2 },
            { item = "cloth",        label = "Cloth",        min = 1, max = 2 },
            { item = "glass",        label = "Glass",        min = 1, max = 2 },
            { item = "water_bottle", label = "Water Bottle", min = 1, max = 1 },
            { item = "cardboard",    label = "Cardboard",    min = 1, max = 2 },
            { item = "rubber",       label = "Rubber",       min = 1, max = 1 }
        },
    },
    {
        name   = "Uncommon",
        Chance = 18,
        Items  = {
            { item = "aluminium",    label = "Aluminium",    min = 1, max = 2 },
            { item = "iron",         label = "Iron",         min = 1, max = 2 },
            { item = "copper",       label = "Copper",       min = 1, max = 2 },
            { item = "steel",        label = "Steel",        min = 1, max = 2 }
        },
    },
    {
        name   = "Rare",
        Chance = 6,
        Items  = {
            { item = "bandage",      label = "Bandage",      min = 1, max = 1 },
            { item = "lockpick",     label = "Lockpick",     min = 1, max = 1 },
            { item = "vpn",          label = "VPN Stick",    min = 1, max = 1 }
        },
    },
    {
        name   = "SuperRare",
        Chance = 3,
        Items  = {
            { item = "titanium",           label = "Titanium",           min = 1, max = 1 },
            { item = "platinum",           label = "Platinum",           min = 1, max = 1 },
            { item = "silver_player_ring", label = "Silver Ring",        min = 1, max = 1 },
            { item = "rusty_player_ring",  label = "Rusty Ring",         min = 1, max = 1 }
        },
    },
}
```

## Cooldowns

```lua
Config.Cooldowns = {
    enabled = true, -- master toggle for the per-bin cooldown
    bincooldown = 15, -- minutes (per-bin cooldown, shared across all players)
    lockOnFail = false -- if false, players can retry if inventory is full / item fails to add
}

```

## Bonus Drops

```lua
Config.BonusDrops = {
    enabled = true,
    uncommonChance = 8,  -- % chance of a bonus Uncommon item
    commonChance = 25,   -- % chance of a bonus Common item (only rolled if Uncommon missed)
}
```

## Trash Disposal

```lua
Config.TrashDisposal = {
    enabled = true,
    Prompt = {
        Title = "Trash Disposal",
        Icon = "fa-solid fa-trash-can",
        Description = "I Don't Want This Anymore...",
        AutoComplete = true
    },
    Inventory = {
        title = 'Trash Bin',
        slotCount = 50,
        maxWeight = 20000,
        temp = true,
        -- How long before the items inside the inventory deletes
        TimeOut = 300000
    },
    ItemBlacklist = {
        Enabled = true,
        Items = {
            "weapon_pistol",
            "weapon_pistol50"
        }
    },
    Notify = {
        message = 'Everything You Put in Here WILL Disappear in 5 minutes...',
        duration = 4000,
        persist = true,
        notifType = 'warning',
        icon = ''
    }
}
```


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