> For the complete documentation index, see [llms.txt](https://kierandev.gitbook.io/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kierandev.gitbook.io/documentation/tmc-resources/vu-peds/config-options.md).

# Config Options

## Money Type

```lua
-- Type of money it will show in notifys
Config.MoneyType = "£"
```

## Use Bank

```lua
-- If you want the money to go into a bank account (false will mean money goes nowhere)
Config.UseBank = true
```

## Bank Number

```lua
-- Bank number that the money goes into
Config.BankNumber = "BNK04TMC4283906735"
```

## Prompt Settings

```lua
Config.PromptSettings = {
    -- Coords for where the starting prompt is
    coords = vector3(102.2740, -1295.7805, 28.7690),
    -- Radius for the circle zone (1.5 is just enough for the character to find)
    radius = 1.5 ,
    -- Settings for the start menu Prompt
    Jobs = { "police", "sheriff", "vagos" },
    StartPromptSettings = {
        Title = 'Call Strippers',
        Description = 'Calls All Avaliable Strippers To The Stand',
        Icon = 'fa-solid fa-utility-pole'
    },
    -- Settings for the end menu prompt
    RecallPromptSettings = {
        Title = 'Recall Strippers',
        Description = 'Recalls All Avaliable Strippers From The Stand',
        Icon = 'fa-solid fa-utility-pole'
    },

}
```

## Ped Spawn

```lua
-- Configuration for where the strippers spawn
-- If you want the stripper to do a different animation the best place to look for them is here
-- https://forge.plebmasters.de/animations
-- Login and look through the categories then go to details it will specify which is the dict and dict name :)
Config.Strippers = {
  --  {
        -- Model that the ped has
  --      model = "csb_stripper_02",
        -- Coords for where the ped spawns
  --      coords = vector3(113.1238, -1304.9314, 28.7927), #
        -- The way the ped looks (always is the end coord of a vector 4)
  --      heading = 58.6473,
        -- Dict animation the ped does
  --      dict = 'mini@strip_club@lap_dance_2g@ld_2g_p2',
        -- Name of the Dict animation the ped does
  --      name = 'ld_2g_p2_s1'
  --  },
    {
        model = "csb_stripper_02", 
        coords = vector3(113.1238, -1304.9314, 28.7927), 
        heading = 58.6473,
        dict = 'mini@strip_club@lap_dance_2g@ld_2g_p2',
        name = 'ld_2g_p2_s1'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(111.7429, -1302.3436, 28.7927), 
        heading = 162.1896,
        dict = 'mini@strip_club@lap_dance_2g@ld_2g_p2',
        name = 'ld_2g_p2_s1'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(106.5330, -1289.0283, 29.2497), 
        heading = 20.9874,
        dict = 'mini@strip_club@private_dance@part3',
        name = 'priv_dance_p3'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(106.4444, -1290.9939, 29.2431), 
        heading = 222.2434,
        dict = 'mini@strip_club@private_dance@part3',
        name = 'priv_dance_p3'
    },
    {
        model = "a_m_y_musclbeac_01", 
        coords = vector3(122.4358, -1293.0046, 29.2693), 
        heading = 293.2902,
        dict = 'mini@strip_club@private_dance@part1',
        name = 'priv_dance_p1'
    },
    {
        model = "a_m_y_musclbeac_01", 
        coords = vector3(119.1656, -1295.5170, 29.2693), 
        heading = 202.8310,
        dict = 'mini@strip_club@private_dance@part1',
        name = 'priv_dance_p1'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(108.8161, -1289.0603, 29.2497), 
        heading = 283.8745,
        dict = 'mini@strip_club@pole_dance@pole_dance3',
        name = 'pd_dance_03'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(104.7703, -1294.2964, 29.2497), 
        heading = 283.8745,
        dict = 'mini@strip_club@pole_dance@pole_dance3',
        name = 'pd_dance_03'
    },
    {
        model = "csb_stripper_02", 
        coords = vector3(102.2251, -1289.9469, 29.2497), 
        heading = 283.8745,
        dict = 'mini@strip_club@pole_dance@pole_dance3',
        name = 'pd_dance_03'
    }
}
```

## Make It Rain Notify

```lua
-- Notify it sends when you have no more money
Config.NoMoneyNotify = {
    notify = 'You have no cash',
    type = 'error',
    duration = 3000
}
```

## Intervals

```lua
-- Amount in (100ms) it sends a amount 
Config.IntervalThrowAmount = 20
```

## Zones

```lua
-- Zones for chucking money
Config.MoneyZones = {
 --   {
        -- After you complete your /pzcreate box put them in here
            -- Name you can name anything but cannot be the same as another e.g. stripper_money_1 then stripper_money_2
 --       name = 'stripper_money_1',
            -- Coords of the centre box zone
 --       coords = vec3(114.364525, -1290.055420, 28.260950),
            -- Length of the zone
 --       length = 3.2,
            -- Width of the zone
 --       width = 1.2,
            -- Heading of the zone
 --       heading = 300,
            -- Min height of the zone
 --       minZ = 25.260950088501,
            -- Max height of the zone
 --       maxZ = 29.260950088501
 --   },
    {
        name = 'stripper_money_1',
        coords = vec3(114.364525, -1290.055420, 28.260950),
        length = 3.2,
        width = 1.2,
        heading = 300,
        minZ = 25.260950088501,
        maxZ = 29.260950088501
    },
    {
        name = 'stripper_money_2',
        coords = vec3(114.869278, -1285.826660, 28.263857),
        length = 4.6,
        width = 1.2,
        heading = 30,
        minZ = 25.263856887817,
        maxZ = 29.263856887817
    },
    {
        name = 'stripper_money_3',
        coords = vec3(110.951187, -1284.237549, 28.260948),
        length = 1,
        width = 3.4,
        heading = 30,
        minZ = 25.260948181152,
        maxZ = 29.260948181152
    },
    -- Add / remove as many as you wish
}
```

## Prompts

```lua
-- Configuration for the money prompts
Config.MakeItRainPrompts = {
    -- If you want the player to be frozen in place when chucking the money
    FreezePlayer = true,
    -- Start of the prompt
    StartPromptSettings = {
        Title = 'Start Making It Rain',
        Description = 'Splosh Some Cash!',
        Icon = 'fas fa-money-bill-wave'
    },
    -- End prompt for the player to end it
    EndPromptSettings = {
        Title = 'Stop Making It Rain',
        Description = 'I Have Now Gone Broke',
        Icon = 'fas fa-money-bill-wave'
    },
}
```


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